Saturday, June 26, 2010

All EVE players to receive free Primae planetary industry ship - Massively

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Quoted from http://www.massively.com/2010/06/25/all-eve-players-to-receive-free-primae-planetary-industry-ship/:

All EVE players to receive free Primae planetary industry ship - Massively

Following the unscheduled extended downtime caused by the recent EVE Online server move, CCP Games has promised to reimburse players for the lost play time with a small pool of additional skill-points that they can distribute any way they like. CCP went on to hint that they'd been working on a different gift for all players, a cryptic remark that had players both excited and bewildered. In a new devblog, CCP Zinfandel outlined exactly what this gift will be and how players can claim it.

To be released on the 29th of June, the Primae joins the ranks of the Apotheosis and Zephyr as another one-time gift ship delivered to all EVE players. Supplied free of charge by NPC industrial corporation Outer Ring Excavations, the Primae is a ship designed to help in planetary industry. This lightweight hauler features a low signature radius and significant hit-point buffer, making it a more defensible ship with which to haul materials between planets. To ensure it doesn't displace its paper-thin industrial cousins in the general hauling scene, the majority of the ship's cargo space is reserved for planetary equipment and processed materials. Two special bays able to hold only those materials ensure that the ship remains a tool for the planetary industrialists among us. For more details on the Primae and how to claim it after June 29th, read the latest EVE devblog

Wednesday, June 2, 2010

eve planetary guide

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Monday, May 17, 2010

EVE online update stalled

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tyrannis release delayed


reported by CCP t0rfifrans
2010.05.14 19:40:07
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Esteemed capsuleers,



We regret to inform you that deployment of our upcoming expansion Tyrannis has been pushed back by one week to May 26th, and that market seeding of Planetary Command Centers is pushed back to June 8th.



In our regression testing, we have identified scalability issues with the Planetary Interaction feature, which led to code refactoring that then needed further testing before being launched to Tranquility. Planetary Interaction is a unique feature in the sense that it is available to almost all players in the game providing opportunity for manufacturing for the masses, so ensuring that it runs smoothly on our cluster is of great importance to all.



EVE Gate will also be released on May 26th, with its web access to EVE Mail, Calendar and revamped contacts, both in-game and on the web.



Planetary interaction functionality is playable on Singularity, our public test server. A significant number of players have helped us by testing the game play and providing valuable feedback and we are grateful for that assistance. But the majority of EVE Online players have not yet had an opportunity to learn how to benefit and profit from the natural resources of the planets. This gives some players a slight advantage and we have chosen to take steps to somewhat level that playing field.



On release, you will be able to view resources on planets, buy and train skills pertaining to Planetary Interaction, discuss your options with your corporation and allied corporations and scout out the planets. We will be releasing a tutorial video in advance of the expansion deployment to help you learn the system as well, but actual manufacturing and extraction of commodities will only be available when we seed the Planetary Command Centers. We are giving players two weeks to familiarize themselves and make their decisions. During that time, our engineering team will be working behind the scenes to test and ensure stellar performance of said Command Centers. Mark your calendars: the great land rush begins when Tranquility opens after our normal downtime on June 8, 2010.







With thanks for your support and patience,







Torfi Frans Olafsson



Senior Producer of EVE Online

Monday, May 3, 2010

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Saturday, December 26, 2009

and so the wealth

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been a quite cpl of days with the nomads spiking holes.. had a helluva time they did.   spent some time  polishing up alot of equipment and study.....

 but the boys came on back ..had a good party, but now now they grow restless.
        waiting, waiting for a right proper hole to open up. few recruits didnt hold muster. retards... hope a cpl more steady handed make it out here.
     
rekon are worries for charming just got a lil easier i finally purchase a carrier, wyvren only one fit in the damn hole. but man is she a beauty. commishin'd her Whats up Doc' ... indeed.

Monday, December 14, 2009

Eve Wormhole map

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the mathmatical overlay is borrowed as many before have disected this perfection of mathmatics
now i notice that ive seen the over lay almost identical at sleeper sites. as they were but mimicing the stone ruins. as an engeneer you cant truly keep time as in 24 hours, but the depth and breath you crash your holes.(dailing as weve come to term it) now being that all true Whiskey holes bastards know . travel is far from truly random, however the lenght and breath of the math to link this is phenominal man power, such is the babylon of knowledge. but at this point. we are still testing and taking notes as to see common occurances tween everything known.... cause by god something change recently our static hole got smaller ...is it recycling itself for another run.. or does it belly up in the underword of cosmic holes..jeez man goes crazy thinking to much in the space between..keep alert gotta keep  my eyes on curse.

back down the rabbit hole

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well most of us made it back into charming, just in time for the venture ...after a bit of time off shopping for gear in empire. the girls are finally back to hitting the rocks. and the nomads have their clubhouse spiked in a nice c5. why they already had someone do a drive by.  couple incapacitates. indeed.

 well some settling begins as the wholes part company, each one with a few sigs about.
if we are right though. we should be seeing em soon enough when the holes collide again.

wonder when that will be. ..  

1 week till im another year older and closer to death, but the sun is still the same in that ole realative way. maybe a carrier for the ole boy toy..
 

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